Helestries

A dropout paladin who turned to darkness to defeat creatures of the night.

Description:

Helestries, level 1
Half-Elf, Warlock
Eldritch Blast: Eldritch Blast Constitution
Eldritch Pact: Star Pact

FINAL ABILITY SCORES
Str 13, Con 18, Dex 8, Int 14, Wis 8, Cha 17.

STARTING ABILITY SCORES
Str 13, Con 16, Dex 8, Int 14, Wis 8, Cha 15.

AC: 14 Fort: 14 Reflex: 13 Will: 14
HP: 30 Surges: 10 Surge Value: 7

TRAINED SKILLS
Religion +7, Arcana +7, Bluff +8, Intimidate +8, Diplomacy +10

UNTRAINED SKILLS
Acrobatics -1, Dungeoneering -1, Endurance +4, Heal -1, History +2, Insight +1, Nature -1, Perception -1, Stealth -1, Streetwise +3, Thievery -1, Athletics +1

FEATS
Level 1: Soldier of the Faith

POWERS
Dilettante: Ardent Strike
Eldritch Blast: Eldritch Blast
Warlock encounter 1: Arms of Hadar
Warlock daily 1: Armor of Agathys

ITEMS
Leather Armor, Rod Implement, Adventurer’s Kit, Dagger

Bio:

Helestries the Fated was not always so grim. He was born in a poor hamlet, to farming parents
who barely eked out a living from the unforgiving ground. From poverty, he still had a desire to make a difference in this world – and he felt the call to serve in the church early in his youth. He would stare up into the sky, consider the vastness of the astral sea, and know that someone must be holding things, guiding things. And Helestries was certain that someone was good.

But his dream was not fated to be quite so simple.

As he progressed in the church, there remained a nagging sense that more could be done, more NEEDED to be done. And all the while, through philosophical and religious wrestling during long nights, the stars called out to him. He began to see that youthful idealism of a utopia brought on primarily by charity and kindness could never happen in a world so stained by darkness. Everywhere he looked, he saw monstrosities and aberrations completely bent on devestation and corruption. And he began to see that only by cutting off the head could he ever see progress toward a world free from evil. He took up the sword of the paladin, and began a crusade in the name of the Raven Queen. Death came to all, he reasoned, and in some cases death must be hastened, for the good of the people.

The life came hard to Helestries, not being a strong or particularly wise young man, but he made the best of it. However, when he was removed from the order for his lack of martial skill and common sense, he took the loss very personally – and once again, he was stuck under the night sky, staring up in to the vast realm far above.

But something had changed that day, and the stars became much more clear, their speaking more urgent. The heavens opened up before his eyes, and distant entities beckoned convincingly, “You wish to change the world. So do we.” He entered into a pact with the stars, and began to call upon them for power – power to effect the darkness in the world, using the darkness itself.

Helestries is fatalistic, yet not despairing. A firm believer in fate, and the goodness of the Holder of fate. He is willing to use whatever means are necessary to dispel evil, even at the cost of his own self. Helestries applies his exceptional toughness and force of will against the forces of darkness – sending wicked things of all sorts to their final judgement.

Helestries

Adventures in leuthil Pyyrus bakakel